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Unity
Unity is a real-time 3D content creation platform — the Unity engine powers cross-platform games, simulations, XR experiences, and digital twins, while Unity Gaming Services (UGS) and Unity Cloud provide a production backend for live games and 3D pipelines. UGS exposes a coherent set of 30+ REST APIs at services.api.unity.com covering authentication, cloud save, cloud code, economy, leaderboards, remote config, relay, lobby, matchmaker, game-server hosting (Multiplay), voice/text chat (Vivox), friends, analytics, triggers, scheduler, content delivery, monetization/LevelPlay, asset management, and organization administration. Unity also ships open-source frameworks including ML-Agents, Netcode for GameObjects, and the Input System, and hosts the canonical Unity C# reference source on GitHub.
19 APIs
24 Features
Real-Time 3D Game Engine Gaming Multiplayer Cloud Live Operations Digital Twins XR ML-Agents Asset Pipeline
Unity publishes 19 APIs on the APIs.io network. Tagged areas include Real-Time 3D, Game Engine, Gaming, Multiplayer, and Cloud.
Unity’s developer surface includes developer portal, documentation, training material, support, changelog, signup flow, engineering blog, and 35 more developer resources.
Player Authentication for Unity Gaming Services. Anonymous, social (Apple/Google/Facebook/Steam/Oculus/PlayStation/Xbox/Nintendo), username/password, and custom-ID sign-in flows...
Per-player and per-game-session key/value data persistence with versioning, conflict resolution, and server-authoritative write protection. Includes a Player Data API for player...
Server-authoritative JavaScript scripts and C# modules executed in Unity's managed runtime. Bill is per-compute-second ($0.072/compute-hour). Cloud Code exposes both a runtime i...
Server-authoritative virtual economy primitives — currencies, inventory items, virtual purchases, and real-money purchases — with player balances, inventories, and transaction h...
Server-authoritative ranked leaderboards with bucketed, partitioned, and tiered scoring strategies. Supports score reset schedules, paginated rankings around a player, and bulk ...
Dynamic configuration delivery — feature flags, balance values, game settings — segmented by audiences and overridden by campaigns. Configs are versioned and can be staged acros...
NAT-traversal relay service that allows peer-to-peer multiplayer sessions without exposing player IPs. Allocates host/join codes, encrypted DTLS connections, and short-lived rel...
Player-meeting service for creating, listing, joining, and managing lobbies with custom metadata, host migration, and integration with Relay or Multiplay. Supports private codes...
Rule-based matchmaker that places players into game sessions using skill, latency, party, and custom attributes. Integrates with Multiplay or Relay-backed sessions and exposes A...
Global dedicated game-server hosting (Multiplay). APIs cover fleets, builds, build configurations, machines, allocations, and queues. Note Unity ended direct operations of Multi...
Vivox in-game voice and text chat with moderation, channel management, and recordings. The Moderation REST API handles user bans, channel mutes, transcript retrieval, and compli...
Player social graph — friends, blocks, invitations, and presence — with cross-platform identifiers. Integrates with Player Names and Authentication for display and identity reso...
Game telemetry and live-ops analytics. Client API ingests standard and custom events; reporting surfaces funnels, retention, monetization, and segmentation. Compatible with GDPR...
Event-driven automation that fires Cloud Code in response to other UGS service events (Cloud Save writes, Economy purchases, Authentication signups, etc.). The Admin API manages...
Scheduled execution of Cloud Code scripts/modules. Manage one-shot and recurring jobs with timezone awareness, retries, and execution history.
Versioned asset/bundle distribution. Admin (management) API for buckets, badges, releases, and entries; client API resolves the active release for a player environment and serve...
Programmatic management of Unity's ad-monetization surface (formerly ironSource / LevelPlay). Includes Monetize (publisher placements, mediation), Advertise (user-acquisition ca...
Unity Cloud Asset Manager — a digital asset management API for 3D, image, audio, and animation assets used across game and Unity Industry workflows. Supports collections, versio...
Administrative control plane for Unity organizations, projects, environments, and resource policies. Includes SCIM 2.0 for SSO/identity provisioning, Access for IAM policies, Un...
Unity Engine — cross-platform real-time 3D engine for games, simulations, XR, automotive, and industrial digital twins
Unity 6 (current) and 6.3 LTS — latest LTS release line with HDRP, URP, DOTS/ECS, Burst, and Job System
C# scripting with hot-reload, the Unity Scripting API, and full source available via UnityCsReference
Deployments to 25+ platforms — Windows, macOS, Linux, iOS, Android, WebGL, PlayStation, Xbox, Nintendo Switch, Meta Quest, Apple Vision Pro, HoloLens, and embedded targets
Unity Gaming Services (UGS) — production-grade backend for live games covering identity, persistence, economy, multiplayer, voice, content delivery, analytics, automation, and monetization
30+ Unity Services REST APIs documented at services.docs.unity.com with consistent /service/version/ paths and OAuth2 bearer auth (Authentication, Cloud Save, Cloud Code, Economy, Leaderboards, Remote Config, Relay, Lobby, Matchmaker, Multiplay, Vivox, Friends, Analytics, Triggers, Scheduler, Content Delivery, Asset Manager, Monetize/Advertise, SCIM, Access, Unity Core, Releases, Observability, Collaboration, Annotations, Presence, QoS, Distributed Authority, Session Observability, Workflow Engine, Storage, App Linking, Automation, Data Streaming)
Cloud Code — server-authoritative JavaScript scripts and C# modules at $0.072/compute-hour
Multiplay (Game Server Hosting) — global dedicated server fleets, transitioning to Rocket Science Group as of March 31 2026
Vivox — embedded voice and text chat with built-in moderation
LevelPlay (formerly ironSource) — mediation, user acquisition, and statistics APIs for monetized games
Unity Cloud — Asset Manager, Version Control (Plastic SCM), Build Automation, Collaboration, Annotations, and Workflow Engine for asset, source-control, and DevOps pipelines
Unity Industry — Pixyz, CAD ingest, AR/VR enablement, and digital-twin tooling for non-game verticals
ML-Agents — open-source deep-reinforcement-learning toolkit for training AI agents in Unity environments
Netcode for GameObjects, Netcode for Entities, Distributed Authority, and Relay/Multiplay for multiplayer architectures from peer-to-peer to authoritative dedicated servers
AR Foundation for cross-platform AR (ARKit, ARCore, Magic Leap, HoloLens, Vision Pro)
Render pipelines — Built-in, Universal (URP), High Definition (HDRP) — with Shader Graph and Visual Effect Graph
DOTS / Entity Component System — data-oriented runtime with Burst compiler and the Jobs System for high-perf simulations and large worlds
Addressables and Cloud Content Delivery for live asset updates without app re-submission
Unity Version Control (UVCS / Plastic SCM) with free 25GB tier from Q1 2026 and seat-free public-cloud hosting
Unity Pro and Enterprise plans on 6.3 LTS no longer include Havok Physics; Personal remains free under $200K annual revenue or funding
{"2026 pricing"=>"Pro $210/seat/mo or $2,310/seat/yr (5% increase from 2025); Enterprise custom; Industry custom"}
100+ official C#/.NET packages distributed via Unity Package Manager (UPM)
Postman, OpenAPI-style REST docs, and the UGS CLI as primary integration surfaces for the backend services
Unity Authentication tokens (player JWTs) are the universal bearer for all client-facing UGS APIs
Sources
aid: unity-com
url: https://raw.githubusercontent.com/api-evangelist/unity-com/refs/heads/main/apis.yml
apis:
- aid: unity-com:unity-authentication-api
name: Unity Authentication API
tags:
- Authentication
- Identity
- Player Auth
- Gaming
humanURL: https://services.docs.unity.com/auth/v2/
properties:
- url: https://services.docs.unity.com/auth/v2/
type: Documentation
- url: https://docs.unity.com/ugs/en-us/manual/authentication/manual/rest-api
type: Documentation
description: Player Authentication for Unity Gaming Services. Anonymous, social (Apple/Google/Facebook/Steam/Oculus/PlayStation/Xbox/Nintendo),
username/password, and custom-ID sign-in flows that mint Unity player tokens. Provides identity linking, session
refresh, and the access tokens consumed by every other UGS service. Available as REST endpoints at
services.api.unity.com/auth/v2 or via the Unity Authentication SDK.
- aid: unity-com:unity-cloud-save-api
name: Unity Cloud Save API
tags:
- Cloud Save
- Gaming
- Storage
humanURL: https://services.docs.unity.com/cloud-save/v1/
properties:
- url: https://services.docs.unity.com/cloud-save/v1/
type: Documentation
- url: https://services.docs.unity.com/cloud-save-admin/v1/
type: Documentation
- url: https://docs.unity.com/ugs/en-us/manual/cloud-save/manual/tutorials/rest-api
type: Documentation
description: Per-player and per-game-session key/value data persistence with versioning, conflict resolution, and
server-authoritative write protection. Includes a Player Data API for player-scoped state and an Admin API for
bulk read/write, deletion, and migrations.
- aid: unity-com:unity-cloud-code-api
name: Unity Cloud Code API
tags:
- Cloud Code
- Gaming
- Serverless
- Modules
humanURL: https://services.docs.unity.com/cloud-code/v1/
properties:
- url: https://services.docs.unity.com/cloud-code/v1/
type: Documentation
- url: https://services.docs.unity.com/cloud-code-admin/v1/
type: Documentation
description: Server-authoritative JavaScript scripts and C# modules executed in Unity's managed runtime. Bill is
per-compute-second ($0.072/compute-hour). Cloud Code exposes both a runtime invocation API (called from the
client) and an Admin API for publishing scripts, deploying C# modules, and inspecting executions.
- aid: unity-com:unity-economy-api
name: Unity Economy API
tags:
- Economy
- Currency
- Inventory
- Virtual Goods
- Gaming
humanURL: https://services.docs.unity.com/economy-admin/v2/
properties:
- url: https://services.docs.unity.com/economy-admin/v2/
type: Documentation
description: Server-authoritative virtual economy primitives — currencies, inventory items, virtual purchases, and
real-money purchases — with player balances, inventories, and transaction history. Used to back live-ops shops
and game economies.
- aid: unity-com:unity-leaderboards-api
name: Unity Leaderboards API
tags:
- Leaderboards
- Gaming
- Social
humanURL: https://services.docs.unity.com/leaderboards-admin/v1/
properties:
- url: https://services.docs.unity.com/leaderboards-admin/v1/
type: Documentation
description: Server-authoritative ranked leaderboards with bucketed, partitioned, and tiered scoring strategies.
Supports score reset schedules, paginated rankings around a player, and bulk archive/restore.
- aid: unity-com:unity-remote-config-api
name: Unity Remote Config API
tags:
- Remote Config
- Feature Flags
- Gaming
humanURL: https://services.docs.unity.com/remote-config-admin/v1/
properties:
- url: https://services.docs.unity.com/remote-config-admin/v1/
type: Documentation
description: Dynamic configuration delivery — feature flags, balance values, game settings — segmented by
audiences and overridden by campaigns. Configs are versioned and can be staged across environments.
- aid: unity-com:unity-relay-api
name: Unity Relay API
tags:
- Multiplayer
- Relay
- Networking
- Gaming
humanURL: https://services.docs.unity.com/relay-allocations/v1/
properties:
- url: https://services.docs.unity.com/relay-allocations/v1/
type: Documentation
description: NAT-traversal relay service that allows peer-to-peer multiplayer sessions without exposing player
IPs. Allocates host/join codes, encrypted DTLS connections, and short-lived relay endpoints across global
regions.
- aid: unity-com:unity-lobby-api
name: Unity Lobby API
tags:
- Multiplayer
- Lobby
- Matchmaking
- Gaming
humanURL: https://services.docs.unity.com/guides/ugs-cli/latest/lobby/Lobby%20Command%20Line/overview/
properties:
- url: https://services.docs.unity.com/guides/ugs-cli/latest/lobby/Lobby%20Command%20Line/overview/
type: Documentation
description: Player-meeting service for creating, listing, joining, and managing lobbies with custom metadata,
host migration, and integration with Relay or Multiplay. Supports private codes, region affinity, and player
presence.
- aid: unity-com:unity-matchmaker-api
name: Unity Matchmaker API
tags:
- Multiplayer
- Matchmaking
- Gaming
humanURL: https://services.docs.unity.com/matchmaker-admin/v3/
properties:
- url: https://services.docs.unity.com/matchmaker-admin/v3/
type: Documentation
description: Rule-based matchmaker that places players into game sessions using skill, latency, party, and custom
attributes. Integrates with Multiplay or Relay-backed sessions and exposes Admin APIs for queue, pool, and rule
management.
- aid: unity-com:unity-multiplay-api
name: Unity Multiplay (Game Server Hosting) API
tags:
- Multiplayer
- Game Servers
- Hosting
- Gaming
humanURL: https://services.docs.unity.com/multiplay-config/v1/
properties:
- url: https://services.docs.unity.com/multiplay-config/v1/
type: Documentation
- url: https://docs.unity.com/ugs/en-us/manual/game-server-hosting/manual/concepts/pricing
type: Documentation
description: Global dedicated game-server hosting (Multiplay). APIs cover fleets, builds, build configurations,
machines, allocations, and queues. Note Unity ended direct operations of Multiplay on 31 March 2026 and
licensed the service to Rocket Science Group; APIs continue under that operator.
- aid: unity-com:unity-vivox-api
name: Unity Vivox Voice and Text Chat API
tags:
- Voice
- Chat
- Moderation
- Multiplayer
- Gaming
humanURL: https://services.docs.unity.com/moderation/v1/
properties:
- url: https://services.docs.unity.com/moderation/v1/
type: Documentation
description: Vivox in-game voice and text chat with moderation, channel management, and recordings. The
Moderation REST API handles user bans, channel mutes, transcript retrieval, and compliance evidence.
- aid: unity-com:unity-friends-api
name: Unity Friends API
tags:
- Social
- Friends
- Presence
- Gaming
humanURL: https://services.docs.unity.com/friends/v1/
properties:
- url: https://services.docs.unity.com/friends/v1/
type: Documentation
description: Player social graph — friends, blocks, invitations, and presence — with cross-platform identifiers.
Integrates with Player Names and Authentication for display and identity resolution.
- aid: unity-com:unity-analytics-api
name: Unity Analytics API
tags:
- Analytics
- Events
- Telemetry
- Gaming
humanURL: https://services.docs.unity.com/analytics/v1/
properties:
- url: https://services.docs.unity.com/analytics/v1/
type: Documentation
description: Game telemetry and live-ops analytics. Client API ingests standard and custom events; reporting
surfaces funnels, retention, monetization, and segmentation. Compatible with GDPR/COPPA consent flows.
- aid: unity-com:unity-triggers-api
name: Unity Triggers API
tags:
- Triggers
- Automation
- Events
- Gaming
humanURL: https://services.docs.unity.com/triggers-admin/v1/
properties:
- url: https://services.docs.unity.com/triggers-admin/v1/
type: Documentation
description: Event-driven automation that fires Cloud Code in response to other UGS service events (Cloud Save
writes, Economy purchases, Authentication signups, etc.). The Admin API manages triggers, filters, and dead-letter
handling.
- aid: unity-com:unity-scheduler-api
name: Unity Scheduler API
tags:
- Scheduler
- Cron
- Automation
- Gaming
humanURL: https://services.docs.unity.com/scheduler-admin/v1/
properties:
- url: https://services.docs.unity.com/scheduler-admin/v1/
type: Documentation
description: Scheduled execution of Cloud Code scripts/modules. Manage one-shot and recurring jobs with timezone
awareness, retries, and execution history.
- aid: unity-com:unity-content-delivery-api
name: Unity Content Delivery API
tags:
- Content Delivery
- Asset Bundles
- CDN
- Gaming
humanURL: https://services.docs.unity.com/content-delivery-management/v1/
properties:
- url: https://services.docs.unity.com/content-delivery-management/v1/
type: Documentation
- url: https://services.docs.unity.com/content-delivery-client/v1/
type: Documentation
description: Versioned asset/bundle distribution. Admin (management) API for buckets, badges, releases, and
entries; client API resolves the active release for a player environment and serves signed asset URLs.
- aid: unity-com:unity-monetize-api
name: Unity Monetize and Ads API
tags:
- Monetization
- Advertising
- LevelPlay
- Gaming
humanURL: https://services.docs.unity.com/monetize/v1/
properties:
- url: https://services.docs.unity.com/monetize/v1/
type: Documentation
- url: https://services.docs.unity.com/advertise/v1/
type: Documentation
- url: https://services.docs.unity.com/statistics/v2/
type: Documentation
description: Programmatic management of Unity's ad-monetization surface (formerly ironSource / LevelPlay).
Includes Monetize (publisher placements, mediation), Advertise (user-acquisition campaigns), and Statistics
(reporting) APIs.
- aid: unity-com:unity-assets-manager-api
name: Unity Asset Manager API
tags:
- Assets
- Digital Asset Management
- Pipeline
humanURL: https://services.docs.unity.com/assets-manager/v1/
properties:
- url: https://services.docs.unity.com/assets-manager/v1/
type: Documentation
- url: https://services.docs.unity.com/assets-manager-external/v1/
type: Documentation
description: Unity Cloud Asset Manager — a digital asset management API for 3D, image, audio, and animation
assets used across game and Unity Industry workflows. Supports collections, versions, transformations, and
third-party (external) ingest.
- aid: unity-com:unity-admin-and-iam-api
name: Unity Admin and Identity (SCIM, Access, Core) API
tags:
- Administrative
- IAM
- SCIM
- Identity
humanURL: https://services.docs.unity.com/unity/v1/
properties:
- url: https://services.docs.unity.com/unity/v1/
type: Documentation
- url: https://services.docs.unity.com/access/v1/
type: Documentation
- url: https://services.docs.unity.com/access-resource-policy/v1/
type: Documentation
- url: https://services.docs.unity.com/scim/v2/
type: Documentation
- url: https://services.docs.unity.com/release/v1/
type: Documentation
description: Administrative control plane for Unity organizations, projects, environments, and resource policies.
Includes SCIM 2.0 for SSO/identity provisioning, Access for IAM policies, Unity Core for org/project entities,
and Releases for version metadata.
name: Unity
tags:
- Real-Time 3D
- Game Engine
- Gaming
- Multiplayer
- Cloud
- Live Operations
- Digital Twins
- XR
- ML-Agents
- Asset Pipeline
kind: contract
image: https://kinlane-productions2.s3.amazonaws.com/apis-json/apis-json-logo.jpg
access: 3rd-Party
common:
- type: Portal
url: https://unity.com
- type: Portal
url: https://cloud.unity.com
- type: Portal
url: https://dashboard.unity.com
- url: https://unity.com/products
type: Documentation
- url: https://unity.com/products/unity-engine
type: Documentation
- url: https://docs.unity.com/
type: Documentation
- url: https://docs.unity3d.com/Manual/index.html
name: Unity Engine Manual
type: Documentation
- url: https://docs.unity3d.com/ScriptReference/index.html
name: Unity Scripting API Reference (C#)
type: Documentation
- url: https://docs.unity.com/ugs/en-us/manual
name: Unity Gaming Services Manual
type: Documentation
- url: https://services.docs.unity.com/
name: Unity Services Web API Docs
type: Documentation
- url: https://docs.unity.com/cloud
name: Unity Cloud
type: Documentation
- url: https://learn.unity.com
type: Training
- url: https://discussions.unity.com
type: Forum
- url: https://support.unity.com
type: Support
- url: https://status.unity.com
type: StatusPage
- url: https://unity.com/releases
type: ChangeLog
- url: https://unity.com/legal/terms-of-service
type: TermsOfService
- url: https://unity.com/legal/privacy-policy
type: PrivacyPolicy
- url: https://unity.com/security
type: TrustCenter
- url: https://id.unity.com
type: SignUp
- url: https://dashboard.unity.com
type: SignUp
- url: https://unity.com/blog
type: Blog
- url: https://blog.unity.com
type: Blog
- url: https://github.com/Unity-Technologies
type: GitHubOrganization
- url: https://github.com/Unity-Technologies/ml-agents
name: ML-Agents Toolkit
type: SDK
- url: https://github.com/Unity-Technologies/com.unity.netcode.gameobjects
name: Netcode for GameObjects
type: SDK
- url: https://github.com/Unity-Technologies/EntityComponentSystemSamples
name: Entity Component System Samples
type: CodeExamples
- url: https://github.com/Unity-Technologies/InputSystem
name: Input System
type: SDK
- url: https://github.com/Unity-Technologies/arfoundation-samples
name: AR Foundation Samples
type: CodeExamples
- url: https://github.com/Unity-Technologies/UnityCsReference
name: Unity C# Reference Source
type: SDK
- url: https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop
name: Multiplayer Co-Op Samples
type: CodeExamples
- url: https://docs.unity.com/ugs-overview/manual/ugs-cli/install
name: Unity Gaming Services CLI (UGS CLI)
type: CLI
- url: https://unity.com/products/gaming-services
name: Unity Gaming Services Overview
type: Portal
- url: https://unity.com/products/gaming-services/pricing
name: UGS Pricing
type: Pricing
- url: https://unity.com/products/pricing-updates
name: Unity 2026 Pricing Updates
type: Pricing
- url: https://unity.com/products
name: Unity Plans and Pricing
type: Plans
- url: https://docs.unity.com/ugs/en-us/manual/authentication/manual/rest-api
name: Player Authentication REST API
type: Documentation
- url: https://docs.unity.com/ugs/en-us/manual/cloud-save/manual/tutorials/rest-api
name: Cloud Save REST API Tutorial
type: Documentation
- url: https://docs.unity.com/ugs/en-us/manual/cloud-code/manual/modules/how-to-guides/write-modules/rest-api
name: Cloud Code Modules HTTP APIs
type: Documentation
- url: plans/unity-plans-pricing.yml
type: Plans
- url: rate-limits/unity-rate-limits.yml
type: RateLimits
- url: finops/unity-finops.yml
type: FinOps
- type: Features
data:
- Unity Engine — cross-platform real-time 3D engine for games, simulations, XR, automotive, and industrial digital twins
- Unity 6 (current) and 6.3 LTS — latest LTS release line with HDRP, URP, DOTS/ECS, Burst, and Job System
- C# scripting with hot-reload, the Unity Scripting API, and full source available via UnityCsReference
- Deployments to 25+ platforms — Windows, macOS, Linux, iOS, Android, WebGL, PlayStation, Xbox, Nintendo Switch,
Meta Quest, Apple Vision Pro, HoloLens, and embedded targets
- Unity Gaming Services (UGS) — production-grade backend for live games covering identity, persistence, economy,
multiplayer, voice, content delivery, analytics, automation, and monetization
- 30+ Unity Services REST APIs documented at services.docs.unity.com with consistent /service/version/ paths and
OAuth2 bearer auth (Authentication, Cloud Save, Cloud Code, Economy, Leaderboards, Remote Config, Relay,
Lobby, Matchmaker, Multiplay, Vivox, Friends, Analytics, Triggers, Scheduler, Content Delivery, Asset Manager,
Monetize/Advertise, SCIM, Access, Unity Core, Releases, Observability, Collaboration, Annotations, Presence,
QoS, Distributed Authority, Session Observability, Workflow Engine, Storage, App Linking, Automation, Data
Streaming)
- Cloud Code — server-authoritative JavaScript scripts and C# modules at $0.072/compute-hour
- Multiplay (Game Server Hosting) — global dedicated server fleets, transitioning to Rocket Science Group as of
March 31 2026
- Vivox — embedded voice and text chat with built-in moderation
- LevelPlay (formerly ironSource) — mediation, user acquisition, and statistics APIs for monetized games
- Unity Cloud — Asset Manager, Version Control (Plastic SCM), Build Automation, Collaboration, Annotations, and
Workflow Engine for asset, source-control, and DevOps pipelines
- Unity Industry — Pixyz, CAD ingest, AR/VR enablement, and digital-twin tooling for non-game verticals
- ML-Agents — open-source deep-reinforcement-learning toolkit for training AI agents in Unity environments
- Netcode for GameObjects, Netcode for Entities, Distributed Authority, and Relay/Multiplay for multiplayer
architectures from peer-to-peer to authoritative dedicated servers
- AR Foundation for cross-platform AR (ARKit, ARCore, Magic Leap, HoloLens, Vision Pro)
- Render pipelines — Built-in, Universal (URP), High Definition (HDRP) — with Shader Graph and Visual Effect Graph
- DOTS / Entity Component System — data-oriented runtime with Burst compiler and the Jobs System for high-perf
simulations and large worlds
- Addressables and Cloud Content Delivery for live asset updates without app re-submission
- Unity Version Control (UVCS / Plastic SCM) with free 25GB tier from Q1 2026 and seat-free public-cloud hosting
- Unity Pro and Enterprise plans on 6.3 LTS no longer include Havok Physics; Personal remains free under $200K
annual revenue or funding
- 2026 pricing: Pro $210/seat/mo or $2,310/seat/yr (5% increase from 2025); Enterprise custom; Industry custom
- 100+ official C#/.NET packages distributed via Unity Package Manager (UPM)
- Postman, OpenAPI-style REST docs, and the UGS CLI as primary integration surfaces for the backend services
- Unity Authentication tokens (player JWTs) are the universal bearer for all client-facing UGS APIs
sources:
- https://services.docs.unity.com/
- https://unity.com/products
- https://unity.com/products/gaming-services
- https://unity.com/products/pricing-updates
- https://docs.unity.com/
- https://github.com/Unity-Technologies
updated: '2026-05-25'
created: '2026-05-25T00:00:00.000Z'
modified: '2026-05-25'
position: Providing
description: Unity is a real-time 3D content creation platform — the Unity engine powers cross-platform games,
simulations, XR experiences, and digital twins, while Unity Gaming Services (UGS) and Unity Cloud provide a
production backend for live games and 3D pipelines. UGS exposes a coherent set of 30+ REST APIs at
services.api.unity.com covering authentication, cloud save, cloud code, economy, leaderboards, remote config,
relay, lobby, matchmaker, game-server hosting (Multiplay), voice/text chat (Vivox), friends, analytics, triggers,
scheduler, content delivery, monetization/LevelPlay, asset management, and organization administration. Unity
also ships open-source frameworks including ML-Agents, Netcode for GameObjects, and the Input System, and hosts
the canonical Unity C# reference source on GitHub.
maintainers:
- FN: Kin Lane
email: [email protected]
X: apievangelist
url: https://apievangelist.com
specificationVersion: '0.16'