LootLocker
LootLocker is a game backend-as-a-service platform that provides a REST API for building cross-platform game features without managing server infrastructure. The platform covers player authentication across Steam, Epic Games, PlayStation, Xbox, Nintendo Switch, Apple, Google, and custom white-label flows, as well as leaderboards, player progressions, virtual economies, persistent storage, cloud saves, and player file hosting. Developers can also access character systems, asset management, in-app purchasing, missions, collectibles, and Twitch Drops integration through a unified API surface. SDKs are available for Unity, Unreal Engine, and Godot, with basic integration support for GameMaker, Construct 3, and GDevelop.
APIs
LootLocker Game API
The Game API is the primary client-side interface integrated into game builds for communication between the game and the LootLocker backend. It handles player session management...
LootLocker Server API
The Server API is intended for trusted server-side communication between a developer-managed game server and the LootLocker backend. It enables secure operations on behalf of pl...
LootLocker Admin API
The Admin API provides direct programmatic access to LootLocker's platform management features, enabling game editor integrations and tooling that interact with backend configur...