The Alliance for OpenUSD (AOUSD) is a Linux Foundation project dedicated to promoting interoperability of 3D content through Universal Scene Description (OpenUSD). Founded by Pixar, Adobe, Apple, Autodesk, and NVIDIA, AOUSD standardizes 3D content ecosystems for film, gaming, architecture, industrial design, and the metaverse. OpenUSD provides a high-performance extensible software platform for collaboratively constructing animated 3D scenes with schemas for geometry, shading, lighting, physics, and volume rendering.
The OpenUSD C++ API is the primary interface for working with Universal Scene Description data. Provides access to USD core (scene composition and asset management), UsdImaging ...
OpenUSD provides comprehensive Python bindings for all major C++ modules, enabling scripting and pipeline integration in Python-based DCC workflows. Python bindings cover the fu...
USD's composition arcs (references, payloads, variants, instancing, and specializes) enable non-destructive scene assembly from multiple asset layers with override workflows.
Schema-Driven Extensibility
OpenUSD's schema system allows studios and tool vendors to extend the core specification with domain-specific schemas for physics, simulation, characters, and environments.
Hydra Rendering Architecture
The Hydra rendering delegate architecture enables pluggable render backends including Storm (OpenGL), Arnold, RenderMan, and others.
Multiple File Formats
OpenUSD supports human-readable ASCII (.usda), binary (.usdb), and packaged archive (.usdz) file formats for different use cases.
Asset Resolution
The ArResolver system enables customizable asset path resolution for integrating USD with studio asset management systems.
name: Alliance for OpenUSD
description: >-
The Alliance for OpenUSD (AOUSD) is a Linux Foundation project dedicated to
promoting interoperability of 3D content through Universal Scene Description
(OpenUSD). Founded by Pixar, Adobe, Apple, Autodesk, and NVIDIA, AOUSD
standardizes 3D content ecosystems for film, gaming, architecture, industrial
design, and the metaverse. OpenUSD provides a high-performance extensible
software platform for collaboratively constructing animated 3D scenes with
schemas for geometry, shading, lighting, physics, and volume rendering.
image: https://kinlane-productions2.s3.amazonaws.com/apis-json/apis-json-logo.jpg
tags:
- 3D
- Interoperability
- Linux Foundation
- Metaverse
- OpenUSD
- Specification
- Standards
- USD
- Visual Effects
created: "2026-03-16"
modified: "2026-04-19"
url: https://raw.githubusercontent.com/api-evangelist/aousd/refs/heads/main/apis.yml
specificationVersion: '0.16'
apis:
- name: OpenUSD C++ API
description: >-
The OpenUSD C++ API is the primary interface for working with Universal
Scene Description data. Provides access to USD core (scene composition
and asset management), UsdImaging and Hydra (rendering infrastructure),
schema APIs for geometry (UsdGeom), shading (UsdShade), lighting
(UsdLux), physics (UsdPhysics), volume (UsdVol), and the Shader Discovery
and Registry (SDR). Available as an open-source library under the Apache
2.0 license.
image: https://kinlane-productions2.s3.amazonaws.com/apis-json/apis-json-logo.jpg
humanURL: https://openusd.org/release/api/index.html
baseURL: https://openusd.org
tags:
- 3D
- C++
- File Format
- Library
- OpenUSD
- Rendering
- Scene Description
properties:
- type: Documentation
url: https://openusd.org/release/api/index.html
- type: APIReference
url: https://openusd.org/release/api/index.html
- type: GettingStarted
url: https://openusd.org/release/tut_usd_tutorials.html
- type: GitHubRepository
url: https://github.com/PixarAnimationStudios/OpenUSD
- type: Glossary
url: https://openusd.org/release/glossary.html
contact:
- FN: AOUSD Community
url: https://aousd.org/
- name: OpenUSD Python Bindings
description: >-
OpenUSD provides comprehensive Python bindings for all major C++ modules,
enabling scripting and pipeline integration in Python-based DCC workflows.
Python bindings cover the full USD API including pxr.Usd, pxr.UsdGeom,
pxr.UsdShade, pxr.UsdLux, pxr.UsdPhysics, pxr.Sdf, and Hydra. Used
extensively in production pipelines at Pixar, ILM, and other studios.
image: https://kinlane-productions2.s3.amazonaws.com/apis-json/apis-json-logo.jpg
humanURL: https://openusd.org/release/api/index.html
baseURL: https://pypi.org/project/usd-core/
tags:
- 3D
- OpenUSD
- Python
- Scene Description
properties:
- type: Documentation
url: https://openusd.org/release/api/index.html
- type: SDK
url: https://pypi.org/project/usd-core/
- type: GitHubRepository
url: https://github.com/PixarAnimationStudios/OpenUSD
contact:
- FN: Pixar Animation Studios
url: https://github.com/PixarAnimationStudios/OpenUSD
maintainers:
- FN: Kin Lane
email: [email protected]
X: apievangelist
url: https://apievangelist.com
common:
- type: Portal
url: https://aousd.org
- type: Documentation
url: https://openusd.org/release/index.html
- type: GettingStarted
url: https://openusd.org/release/tut_usd_tutorials.html
- type: GitHubOrganization
url: https://github.com/PixarAnimationStudios
- type: GitHubRepository
url: https://github.com/PixarAnimationStudios/OpenUSD
- type: JSONSchema
url: https://raw.githubusercontent.com/api-evangelist/aousd/refs/heads/main/json-schema/aousd-usd-layer-schema.json
title: USD Layer Schema
- type: Vocabulary
url: https://raw.githubusercontent.com/api-evangelist/aousd/refs/heads/main/vocabulary/aousd-vocabulary.yaml
- type: Features
data:
- name: Scene Composition
description: >-
USD's composition arcs (references, payloads, variants, instancing,
and specializes) enable non-destructive scene assembly from multiple
asset layers with override workflows.
- name: Schema-Driven Extensibility
description: >-
OpenUSD's schema system allows studios and tool vendors to extend
the core specification with domain-specific schemas for physics,
simulation, characters, and environments.
- name: Hydra Rendering Architecture
description: >-
The Hydra rendering delegate architecture enables pluggable render
backends including Storm (OpenGL), Arnold, RenderMan, and others.
- name: Multiple File Formats
description: >-
OpenUSD supports human-readable ASCII (.usda), binary (.usdb),
and packaged archive (.usdz) file formats for different use cases.
- name: Asset Resolution
description: >-
The ArResolver system enables customizable asset path resolution
for integrating USD with studio asset management systems.
- type: UseCases
data:
- name: Film and Visual Effects Production
description: >-
Exchange complex animated scenes between DCC tools (Maya, Houdini,
Blender, Katana) and render farms using OpenUSD as the common format.
- name: Game Development
description: >-
Use OpenUSD as an interchange format between game engines like Unreal
Engine and Unity and DCC content creation tools.
- name: Architecture and Design Visualization
description: >-
Share 3D building models, materials, and lighting between
architectural design tools and real-time visualization platforms.
- name: Metaverse and XR
description: >-
Enable interoperability of 3D assets and scenes across XR platforms,
spatial computing devices, and virtual world applications.
- name: Industrial Digital Twins
description: >-
Represent complex mechanical assemblies and simulation environments
for industrial digital twin applications using USD schemas.
- type: Integrations
data:
- name: Autodesk Maya / 3ds Max
description: >-
Import and export USD files via Autodesk's official USD plugins for
Maya and 3ds Max, enabling OpenUSD-based pipelines.
- name: SideFX Houdini
description: >-
Native USD integration in Houdini via LOPs (Layout Object Primitives)
for creating and editing USD scenes and assets.
- name: Apple Reality Composer Pro
description: >-
Apple's spatial computing tools use .usdz as the primary format for
augmented reality and visionOS content.
- name: NVIDIA Omniverse
description: >-
NVIDIA Omniverse is built on OpenUSD, using it as the foundation for
collaborative 3D design and industrial digital twin workflows.
- name: Pixar RenderMan
description: >-
RenderMan natively reads USD scenes, making it the primary production
renderer for USD-based feature film pipelines.